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Element Swapper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 2.785 | 2.909 |
Audio | #35 | 2.785 | 2.909 |
Overall | #41 | 2.785 | 2.909 |
Fun | #44 | 2.524 | 2.636 |
Visuals | #56 | 2.524 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you used the theme "Strength Lies in Differences" in your game?
Players use their ability to swap between different elements to overcome enemies and obstacles in their path.
Number in team
2
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Comments
I'm awful at this but it's great fun either way! Only recommendation I have would be to add something to make the bullets stand out more and make the player's gun feel more impactful.
Will be keeping this on my PC to play every now and again!
I like the concept, and enjoyed playing. I do think the controls could be improved though. For example, since I am aiming with the mouse, I wanted to fire by clicking, and naturally kept trying to do so. Using space felt awkward. The enemy projectiles would have been easier to see if they were larger, too. Thanks for the fun!
Interesting concept if not a little tricky to play. Perhaps having more control on the mouse like shooting with the left button and swapping weapons with the right might have made it a little easier to control as it was hard to move, swap and shoot all with the left.
I really liked the background artwork and music track and the gameplay was solid overall, it worked with the theme and kept me on my toes.
Agreed, I think we spread out the controls a little bit too much and they could definitely be better in terms of ease of use (with a little more time, we would have added proper gamepad support as well). Thank you for the feedback, really appreciate it!
I like the gameplay. The more I played and got better at processing what was on screen the more fun it was.
Glad to hear it, I'd love to fiddle with the balancing to be better for longer sessions - I'm still terrible at it even though I've spent hours playing...
Nice looking game. I liked the pixel art style and use of color. For a mouse aim game I found using the space bar to shoot was a little difficult at times. Overall, good use of different weapon types to defeat different enemies and fun to play.
Thank you! You make a great point, would make a lot more sense to have shooting bound to left mouse instead. Appreciate the feedback a lot!