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A jam submission

NEET RoadTripView game page

Go on a road trip with your emo girlfriend!
Submitted by Sixes (@SixesFA), Dipsheet (@dipsheet3) — 22 minutes, 18 seconds before the deadline
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NEET RoadTrip's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#24.4004.400
Overall#34.1004.100
Fun#43.6003.600
Creativity#44.4004.400
Fetish Factor#84.0004.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The art is wonderful and the roadtrip angle is solid but I felt the events to be overly repetitive to a point of tedium. But I feel with more events thrown in, a bit more spit and polish on the end of day minigames and I feel like it would be a solid experience.
  • I love riding in the car with my neet girlfriend
  • It's peak!? I think you have a winning formula here, I only wish there was more content. I liked the funny bank man.

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
(+2)

Incredible game with fun minigames and very cute chubby girl. best WG game I've played in a long while

(+1)

Very pleasant and easy gameplay loop, got her to weight 100 rather fast, and I am not sure how much dialogue I may end up missing for that.  I feel like the minigames would benefit from a score counter so you can track how well you're doing.
I understand there isn't much variety in the events and dialogue due to this being a game-jam project, so that's somet I know will be expanded upon later. Beyond that, it's an incredibly solid game with an equally endearing concept and I hope it goes far :D

Submitted(+2)

I like the idea of this one a lot! Though unfortunately I think the limitations of being a gamejam game hurt it for me, as the events got repetitive really fast, and the money making minigame take a big chunk of time for surprisingly low amounts of money, making the whole thing feel like it drags on for a tad too long. All of these are fixable issues though, and I would love to see a version of this that goes more in-depth because it's very promising!

(+1)

Really loved it, very cute and charming game 🩷

Both minigames are a smart use of what rpg maker can do, and the banker has a very cool character design

(+1)

Okay I really love this. The art is super cute, and I love the oregon trail/management stuff. The one thing I'm having issues with are the hitboxes in the minigames. The car in the 'pick up money' game only has a hitbox in the middle of the car, which makes it really hard to tell what gaps you can fit in and what's gonna hit you or not. And in the witch shmup, the 'boss' has a hitbox way smaller than their sprite, I was shooting them in the head and chest and it was passing right through. On another note, I'd like it if the minigames got fleshed out a bit more in the future, like adding powerups and bombs and stuff to the shmup. It'd be nice if you made a bit more money from them, too.

Developer(+1)

The hitboxes are a product of rpg maker, I didn't get around to looking into changing them unfortunately. Though I likely will keep the car hitbox small to give players more maneuverability.
The shmup is definitely planned to get more content, power ups and more enemy types are planned.
Thanks for playing and thank you for the feedback!

(+1)

Rather than keeping the car's hitbox smaller than the actual car, you might consider making the gaps in the obstacles bigger, or straight-up outlining the hitbox somehow, like a really dark shadow under the car or something. Anything to make it clear what will or won't hit you.

Viewing comments 5 to 1 of 25 · Previous page · First page