Cool idea for a first game !
I liked the momentum based floatiness of the controls, makes sense for a place where gravity is broken.
Graphics are minimalist and I like it, especially the cool bloom effect. Good choice of colors too, we instinctively pick what's dangerous and what's not.
Now the game is very tough, and the difficulty scales way too quickly. First level is a good introduction, but then boom second level comes in and is super hard. I couldn't even finish the third level. Restarting the whole game on death is a bit too punitive in my opinion, particularly for a game with an original movement scheme like this one.
Lastly some bugs i've found :
- Gravity isn't reset when you restart, sometimes putting you in a death loop towards the ceiling of the spawning point in the first level.
- The cube character can rotate on collision, and the whole control scheme follows with it. You end up moving to the right with A and left with D.
- If you go left instead of right at the beginning, you can go outside of the level and in an infinite fall, forcing you to altF4 to get out of it.
Overall a good first game, keep making those !
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