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A jam submission

Cards & CavernsView game page

Master the elements
Submitted by Moonslicer — 4 hours, 26 minutes before the deadline
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Cards & Caverns's itch.io page

Results

CriteriaRankScore*Raw Score
Genre Incompatibility#353.0003.000
Visuals#472.7502.750
Audio#522.3752.375
Cohesion#522.6252.625
Overall#562.5002.500
Theme#612.0632.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Chosen genres
Cardgame, Rouglike

What was the size of your team?
3

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Comments

Submitted

Great game, congrats! I loved how it feels, what did you use to make it? A fantasy console?

The only weird thing to me was: are the spells single use? do they recharge? I didn't get that.

Submitted

I love how the mc looks in game, his run cycle is so goofy.

The game ends before it feels like it ends just as it started getting good

I don't like how you can't move diagonally

Submitted

Interesting idea, and I really like the cover artwork!

Submitted

I couldn't get the arrow keys to work to move the character:( playing in browser - any suggestions?

Submitted

I'm going to start with the negatives:

- I could hear the sound of the steps on the main menu

- The sword hit detection was not working as I expected sometimes and I was bit frustrated to not be able to hit down and up.

For the positives:

- I liked the cinematic at the end it was funny

- The fact the projectile has an animation on impact gives some feedback instead of just disapearing.

Submitted

It was strange but I seen the end

Submitted

I couldn't get the spells to work, and the gameplay is a bit confusing.

Developer

you can only cast one spell per room

Submitted(+1)

It worked for me, as the dev says it's one per level but I agree the gameplay was confusing to understand for the 2 first levels.

Wooohoo

I love our game

Submitted

This concept works well! It's a really cool idea and was fun to play!  Great job! :D