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A jam submission

Blob IslandView game page

Secretly a eugenics simulator
Submitted by StinkBrigade (@StinkBrigade) — 6 hours, 26 minutes before the deadline

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Blob Island's page


CriteriaRankScore*Raw Score

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Talking points of your game?
The game has a nice aesthetic, using graphics inspired by that shitty kinda 3D the original Nintendo DS had, using restrictions to my advantage. As well as this, I have a bunch of code for AI and breeding, allowing a huge variety of palettes and appearances, giving variety to every blob you make. My favourite's the fire one, but who knows what yours'll be!

Seriously though, I'm so proud of that palette switching shader.

Time spent working on your game?
About 42+ hours

What assets did you use?
TextMeshPro off of the Unity Asset Store
"Adventuring" (
"Dreamer", "Floating Cities", "Kawaii Kitsune", "Rainbows" and "Secret of Tiki Island" by Kevin MacLeod (
"Crisp Ocean Waves Sound"

Everything else is all by me, except for Unity of course.

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I downloaded it yesterday just to test and it works just fine so I'm not sure what the problem is.


The A1.1 file does not contain anything for me.