I love that you interpreted the two buttons as in-world buttons and not just keyboard controls. Clever idea and a good start on a game.
Play game
Ghost Watcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well was the Theme implemented? | #51 | 2.998 | 3.727 |
Did you enjoy this entry? | #63 | 2.121 | 2.636 |
Overall | #70 | 2.018 | 2.509 |
How cohesive is the game art (do all visual elements work well together)? | #72 | 1.974 | 2.455 |
Is the art appealing (do you want to spend more time in this world)? | #73 | 1.609 | 2.000 |
Do the animations/effects improve the player experience (game juice!)? | #76 | 1.389 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
Team Endmark: 2 buttons
Which game engine did you use?
GDevelop
If you are chosen as the wildcard will you continue in the competition?
yes
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