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A jam submission

Penzi: Penguin PinballView game page

Submitted by Krycek1013, Lou — 15 hours, 56 seconds before the deadline
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Penzi: Penguin Pinball's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#103.0833.083
Visual Design#103.5003.500
Overall#112.9002.900
Gameplay#112.8332.833
Representation of Theme#132.4172.417
Functionality#132.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Fun pinball game! Great music and nice pinball character. The field of view is too zoomed in to see what is going on. And the ball can easily get stuck on walls ending a run.
  • I had a lot of fun with this game! Seeing the crazy physics at work was certainly a treat. I wish the screen was zoomed out and the penguin ball was bigger, so I could see more of what was happening! And I was only able to get one present, I couldn't find the penguins to give it to! The game needs some polish and tweaking, but it's on a fun track!
  • The sprites are bright and well shaded. I tried a number of times, but I often got stuck after hitting the penguin only once with the flippers. The camera made it a difficult to know what I was aiming for, and the penguin's high speed took away from the momentum pinball usually offers.
  • funny idea, really inspires me i like the penguin sprite as it rolls. theres a lot of potential for this game concept critique: this is going to be a lot of nitpicks here 1. make the penguin hitbox round, if it isnt already, and make it smaller / conform approximately to the sprite better. theres times where it looks like it gets stuck in midair between two walls that it appears to not be touching (this could also be a level hitbox issue instead) 2. make the camera zoomed out so we can see where we're supposed to go. the current zoom level is too limiting. you might also want to use dynamic zoom depending on where you are in the level. eg, zoomed out while at the flippers, but maybe zoomed in when going through a fun tunnel 3. make the level denser. things are spread too far apart in this level. either reduce the level size and/or add more things to interact with in the level. 4. you might need a tilt button in case the ball gets stuck overall id say this is a good start to a prototype, with a fun game concept. good job

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Comments

Submitted

Doesn't work on firefox so I had to use chrome :(

It's really cute! Love the lil penguin guy!!

It feels sort of chaotic and hard to control though, but I think that might just be the nature of pinball games. If I could make one suggestion I think it might be some feedback on the starting spring, like if you hold it down it squishes? I don't know if it controls the power level or not but it would be a nice bit of juice I think.

Also I might be wrong but it seems like the only way to restart is to refresh the page?