Really looks and sounds cools, the gameplay feels a little weird because the character moves continuously from a short input.
Also I think it made me skip some levels on my first playthrough and that some ennemies needed to be killed twice ...
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #6 | 3.840 | 3.840 |
Audio | #9 | 3.160 | 3.160 |
Graphics | #10 | 3.920 | 3.920 |
Overall | #11 | 3.464 | 3.464 |
Theme | #31 | 3.680 | 3.680 |
Fun & Game Design | #38 | 2.720 | 2.720 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
gd.games URL
https://gd.games/gc_games/dbsl--
Really looks and sounds cools, the gameplay feels a little weird because the character moves continuously from a short input.
Also I think it made me skip some levels on my first playthrough and that some ennemies needed to be killed twice ...
Awesome game! Though I think it would fit more if instead of walking with the keys you made a little dash, since you have a limited ammount of attacks it would make more sense to get a boost as your way of movement. But great game with amazing art! Incredible!
Wow! Amazing art and animations! Keep it up. One thing I struggle with was the controls and how to attack the enemies, but overall good game
This was cool but also confusing. I wasnt sure what I was doing but what I was doing worked well most of the time!
Theme was done well, good job!
Going to be honest, not quite sure how to play this game. I don't know why I seem to sometimes be launched high into the air, for instance. Although, I respect that everything requires only two button presses, even the UI! Gets a bit annoying when I accidentally hit retry level instead of next level, though XD
This had pretty darn good gameplay. I was hoping to see more levels to play! Good job!
I could not figure out how to win level 2! But other wise amazing!
My Rating:
Fun: X X X X - Sound: X X X X X, Looks: X X X X X, Idea: X X X X X, Theme: X X X X X
yup original indeed.
Visual is really fun and the effects too, I just don't like how it feels when I can't fully control the character when I wanted it to do something different(Jump). ended up just a trial and error on what direction to go next and then memorize.
Yeah, it's really confusing, but I think I can explain how the movement system works (in theory)
To jump you have two options, hit the wall (while holding the arrow)
or on certain enemies that make you jump, maybe in the future after the jam I will update this system.
Anyway, thank you very much for giving me a chance :D
This is very original and the graphic and visual effects were awesome..
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