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Return to Sender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #7 | 3.714 | 3.714 |
Overall | #17 | 3.343 | 3.343 |
Fun & Game Design | #19 | 3.429 | 3.429 |
Audio | #19 | 2.952 | 2.952 |
Graphics | #21 | 3.476 | 3.476 |
Theme | #60 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
gd.games URL
https://gd.games/aaaahron/return-to-sender
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Comments
This game is amazing! It's a lot of fun building up the meteor katamari style to have a huge ball, only problem I saw is that objects sometimes just unstick, though that could be intentional I'm not sure. But this game was awesome, great job!
Wow, this is amazing, great job. For me, I wanted to clean up space junk rather than stay balanced and it was fun having multiple brooms hanging off me and then use them to catch more things.
Hi not sure if you saw my community board post your game is reviewed in my video starting shortly.
No dramas if don't have time now. If you want to see just your part the timestamps are in description of video.
Thanks!Hey this is super cool! Thanks for letting me know! It's great that you do this!
Nice work!
It was fun! Fluburbio managed to nail all the bugs I encountered as well so good luck in the competition!
5 star all round
Hey Aaahron, great game! This is a nice "spin" on the Katamari-style gameplay 🤓
I really love your hand drawn sprites and how immersive the main menu is. I also like how each run is short and sweet, it encouraged me try again at least a dozen times!
I encountered a few bugs :
This is a nitpick, but at first the cool opening sequence made me swear I would play as the rocket. So when seeing the asteroid, I initially thought "Ok, this is what I'm fighting against!" and was surprised to realize I was the asteroid. I lost a few seconds because of that, and a few more before realizing I had to collect most things, not avoid them. The context only became clear after reading your game page.
But the game is well paced and it's fast and very tempting to retry. I had a great time!
EDIT : Also, sometimes the screen felt a bit cluttered when you become big enough and some bombs become harder to avoid. It's part of the risk/reward balance, but I think zooming out slightly the bigger you get could improve the experience even further.
I'm so glad it reminded you of Katamari! That was absolutely what I was going for!
Thanks for the detailed feedback, and for the bugs, I've found the causes and fixed them already, can't believe I didn't stumble into them myself! Sadly can't upload a new build until voting is over.
Nice unique graphics and catchy music it was fun spinning around and round and grabbing stuff
A little hard though especially with zoomed camera view trying to get stuff with speed your going at.
Good though an original idea and execution.
Thank you for playing, and for the helpful feedback! Definitely things to take on board here!
Really satisfying when the various objects start to stick to the meteor! I feel that the meteor is a bit too slow/unresponsive (especially when changing directions), this plus a very limited view of the map makes it feel unfair every time either an object dodges you from an impossible range (could be fixed with a more zoomed out camera), or when you do get to an object but it unsatisfyingly grazes you while touching without sticking (could be fixed with bigger hitboxes).
There are 3 glitches I found while playing, one where the results music will play over the ingame music when you click on replay, another where after the camera zooms out near the end an object will go through you instead of sticking to you, and another where the game would say my final score was 0 when it wasn't.
Thank you for leaving such detailed feedback! I'm hoping to keep working on this after voting is over and I'll definitely take this on board!
Amazing work the game looks and feel so good to play, incredible job!
Really fun and well made. It has potential to "grow up" hehe.
This game is SO FUN! It looks and feel so good to play, incredible job! 😄
Yoh! love the gameplay man! reminds me of Katamari games. Visual matches the gameplay good.
only thing I can suggest is choose a better SFX when your other item stick to the meteor, choose something more satisfying to hear over and over.
Katamari was definitely my inspiration! Thank you for playing, and for the feedback!
really fun game especially for a 2 day jam