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A jam submission

Itty-Bitty DungeonView game page

Action roguelike made for Juice Jam II!
Submitted by MrTho — 8 hours, 7 minutes before the deadline
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Itty-Bitty Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
JUICE#353.5634.444
FUN#393.2964.111
OVERALL#423.3854.222
PRESENTATION#833.2074.000
THEME#1072.1382.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
Yes, credited in my credits section of my game: Aleksandr Makarov for artwork.

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Comments

Submitted

THIS IS REALLY GOOD! THE LIGHTING IS GREAT, and I love the art. Everything sways a little while moving, the text when red shakes, there's little motion when throwing out an attack, whether it's forward and backward. It's an amazing product, and to be made in such a short time by one person is incredible.

Submitted

Fantastic art! I love how colorful everything is and the rush getting a new weapon provides! 

Submitted

Wow, beautiful! So much particles and fx everywhere, I understand why you did not release a WebGL version ;)

I appreciated testing the large variety of weapons. Really juicy and fun to play!

Submitted

That's a pretty classic roguelike, but pretty well implemented, with pretty good juice, well done !

I didn't feel the upgrade had a lot of impact on the gameplay, as it just increased stats by small amounts, while changing weapon were really cool. The amount of weapon is amazing, and none of them feel similar to another, great job !

damn it, i was playing insanely and was going kill all by click on right top corner and that when I knew i fked up, lol

Nice game

Submitted

Really enjoyed the style of the game, the player felt strong quickly which allows for people to get the feeling of power these types of games go for.

My main recommendation would be to up the movement speed across the board, I think it would allow for more fast pace gameplay that feels rewarding.

Great entry and think it is a really fun game to sit down and play some runs of!

Submitted (1 edit)

Another Godot user! Love to see it.

First game? This is incredible work. Lots of weapons made it in considering the time frame. Reminds me a lot of Tiny Rogues, which I assume you took inspiration from. Game got a little laggy when I was killing tons of enemies, probably due to all the particles, but it wasnt a major issue.

Very impressive work, and juicy to boot. Well done!

Developer

Thank you! I have been loving Godot recently. The weapons were surprisingly easy to implement after creating the first one, and yes I did take Tiny Rogues as inspiration - but I wanted to juice it up and add my own spin with items n such. I would have liked to add more options and such for the particles / body cleanup, it can get pretty intensive later into the game.