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Keiko: The Unsung Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy-ness | #175 | 2.714 | 3.000 |
Audio | #180 | 1.809 | 2.000 |
Overall | #203 | 2.136 | 2.361 |
Graphics | #205 | 2.111 | 2.333 |
Fun | #207 | 1.910 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I tried the web version but couldn't get past the first screen, not sure how to press Start
Really interesting gaming concept. pretty story driven with some combat sequences. To bad I end up killing my entire …..lol
Anyway I think there's a lot that can be thought about and improved on for your next jam! Try to simplify your art direction and figure out a scale that works through your game more. Overall i think you did a good job but the scaling of everything just felt a bit off. Don't be afraid to make your art smaller with less detail.
Not sure i can explain this but i would look at references such as Zelda for GB or Final Fantasy to get an idea of what I mean. I think even with the skills you displayed in your game, you could easily copy a few character references down for you to use in the future.
Your skills in game dev definitely will be storytelling and more. definitely could see huge potential in a project like this :)
Controls are not very responsive for a slasher :)
The game reminds me about Saboteur I've played on ZX Spectrum when I was a child.
the controls are a bit clunky but I managed to finish the game. I like running animation of keiko
Hmm, how do I click start on web?
It's a little hard to play your game. But it looks promising!