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A jam submission

Star Birds - Operation StonewallView game page

Ace pilot duo must face their most arduous operation yet: to break through the defense of infamous warship RedGolem
Submitted by Silvio Carréra (@isfuturebright) — 8 days, 12 hours before the deadline

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Star Birds - Operation Stonewall's page


CriteriaRankScore*Raw Score
Color Usage#682.8743.400
Level Design#861.6902.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Submitted (1 edit)

Nice art !

Unfortunately I couldn't play this game very well as I have a 2160p monitor and the window seems to be locked at 160x144

For the future, Unity has RenderTexture's which you can use to render to a lower resolution
There is also a very nice package available via the new package manager called 2D Pixel Perfect that I used for this jam and it was very helpful


Interesting! Will look into it :)


I liked how the birds are made, when the game is scaled fullscreen and it went blur so I can't see much and enjoy the game at all. The bird  is very cool.


Congrats on getting a game complete and entered in the jam.  Space shooters are really great for jams, and new gamemakers as they don't really have too many collisions, so when time is short you can focus on getting other things done.

The real problem with the game though is the scaling.  I used Gamemaker for my jam game, and not Unity, so I'm not sure how to do it in Unity, but you have to set up the scaling correctly so it keeps your original quality pixel art.  As it stands, the tiny thumbnail screen is scaled with anti aliasing and it ends up a blurry mess.  Maybe look into how to fix that for future games and keep learning.

The game movement is a little slow too for me, but that might be an individual thing.

Well done though on getting your entry in.


Definitely. Thanks for the kind words.