This is my first jam, and hopefully the first game I finish having mostly done experiments before.
The plot is: You are risen from the dead. You don't like that very much, so you decide to take vengance on the necromancer responsible. To do this you have to escape his dungeon filled with traps, ghosts all other classic dungeon-goodies.
The gameplay is: trap-evading, light puzzle-solving and some monster-fighting.
Creating this in the Godot-engine and doing the art in krita. So far I have some (very) basic movement down, being able to unlock doors and an artstyle I'm happy with. Mostly experimenting with what I can hope to accomplish during this week.
Not 100% happy with the arms and the sword on the sprite so will hold of on animation some more.
To spice things up you can change the pallete on the fly. I prefer the blue-pink-yellow one the most, so it will probably be default.
Good night for now.