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Spectral Cowboy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #218 | 3.368 | 3.889 |
Graphics | #251 | 3.079 | 3.556 |
Soundtrack/SFX | #256 | 2.502 | 2.889 |
Overall | #263 | 2.868 | 3.311 |
Gameplay | #268 | 2.406 | 2.778 |
Gameboy Soul | #269 | 2.983 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Choosing to focus on ghosts as the central 'spooky' element, I made a game about a cowboy that catches ghosts (kinda like Luigi in Luigi's mansion). I chose a spooky color palette and tried to make the music feel spooky as well. There is also the inclusion of a devil, which matches the Halloween aesthetic and wraps the story together nicely.
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Comments
Nice entry! I found that some of the ghosts were really difficult for me to beat, and because of the random nature of the encounters, I kept going back to the devil to give him souls right after I beat a ghost instead of risking it to continue exploring which I think made the pacing a little frustrating. Other than the difficulty balance, I found the gameplay engaging and the B button mashing was a nice touch.
The graphics, music, and setting all served the theme well. In particular, I really liked the setting and characters. I was hoping that the story would advance - maybe I didn't get enough souls for something to change?
pretty cool! maybe a bit difficult for me but it was fun mashing the B button! thank you for building and submitting!
Great job, this was very fun! It reminds me of Crypt of the necrodancer. I did have some issues with the collision when walking around, but that was minor.
Great job, this was very fun! It reminds me of Crypt of the necrodancer. I did have some issues with the collision when walking around, but that was minor.