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Crypt Climb - GBJAM 12's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #25 | 4.400 | 4.400 |
Graphics | #110 | 3.971 | 3.971 |
Overall | #117 | 3.583 | 3.583 |
Interpretation of the Secondary Theme | #157 | 3.743 | 3.743 |
Gameplay | #189 | 2.943 | 2.943 |
Soundtrack/SFX | #217 | 2.857 | 2.857 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Play as a skeleton and try to escape the spooky crypt by climbing out. Beware of the oncoming water (which can drown skeletons... apparently?!)
Didn't manage to get anyone to help with music, and I cannot play a tune to save my life - temp music is now just some drum beats that I have learned in Hugetracker from Beatscribe's music.
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Comments
That one skull where you can only use the single tile to land on kept nailing me around the 20% mark.
Your music track is fine for this game. I would suggest you leave it. The graphics are nice. Platform mechanics I felt were a bit floaty, but otherwise seem to be okay.
Overall, ncie job!
That was neat! The art is proficient, and the mechanics are competent.
That was a cool GBJAM 12 splash screen!
Good work! Congratulations on the submission!
Super fun movement, but it gets difficult FAST. Would definitely like a checkpoint system
thanks for the stream and play - was fun to watch and given me lots of ideas to improve the game! Checkpoint system sounds cool too!
This is very solid, difficult but still fun. the music is good too. Overall a very well made simple game.
That's great feedback, thanks for playing and rating! Glad my random drum loop tutorial fit the bill, haha!
Great game! It's quite difficult, but in an addictive way haha! With every death I wanted to try "just one more time"! And I really liked the music actually, it fit the gameplay quite well. I'm very excited to see where this is going!
That's great feedback, thanks for playing and rating! Getting the percentage score in there was the final addition to the game to make it immediately repayable! It's addictive - I've only managed 100% once, using save states too... never in one go! Glad my random drum loop tutorial fit the bill too, haha! Really want to pad this one out and make a full game, with several levels, more score points etc.
Played it, love the different death sprites! My highest score was 15%. The water rising seemed to slow the game down a little bit, but overall you did an amazing job!
Thanks for playing! The level is a lot of work for the emulator- it works better on a GB which is handy!
Challenging yet enjoyable. Great job!
Thanks for playing and rating!
i raged quited, but i do like me some challenging vertical climbing!
hahahah - I hear you... I built the thing and was convinced it was buggy, 'till I finally beat it!! Thanks for playing and rating though!
I think the music you made works really well for the game! I felt like the skeleton was a little heavy in some difficult jumps. Good work! :)
Thanks for playing. Appreciate the music love! Yeah, I think the gravity and physics need some minor tweaks when I build out the full game - most have said it's too quick/too slow/to sluggish etc.
Great work! Loved the challenge and also thought your choice of soundtrack was effective!
thanks! The soundtrack was as good as I know for now... laying down a beat track! 😆
It was very nice :-) A tad difficult to control, but the graphics were very good. Regarding the music; in my opinion, much better than without. It also reminded me of the intro to the Daft Punk's, Derrezed, my favourite track from the TRON: Legacy OST, so super ;-)
Gotta love some Daft Punk!! Thanks for playing and rating!
I LOVE the art. The pixel art has many details and this is great. And make for original gameboy its perfect. One of the best games of the jam, gratz! Please, continue the development and launch the official game.
Holy smokes - that's the kind of feedback I like to see, many thanks!! After reviewing it's positive views from the Jam, I think I will continue it to flesh it into a full game, with a few levels, and i'd like to make some kind of arcade mode where you're climbing for a high score.... May even look to make it GB Color compatible too and add a splash of color to the graphics!? Need a Hugetracker composer though, that's for sure!
Thanks again for the positive review!
A difficult but rewarding gameplay loop. I like having the completion percentage after each run to see just how much farther you got each time. Great job!
Thanks for playing! The percentage score was added to give the game some replay and 'incentivisation factor' to keep playing it - a key factor for short games. Appreciate you spotting it!
Nice. I like the T-pose the character makes :)
Thanks for playing! The T pose was a much of a skeleton I could draw at that scale! haha
The graphics are oh so very nice, and the gameplay gives me nostalgia. Makes me wish I had a cartridge so I would be able to boot it on my GB! Will instead play it on my 3ds. Good job!
thanks for the feedback! It's awesome on the 3DS, just hold start when loading it to put it in Pixel Perfect mode to get the whole DMG vibe!
Great job on the graphics! They have an extremely gameboy feel.
Thanks for the comments! It runs on Gameboy hardware, so I'd hope they feel like gameboy graphics! Lol!
Thanks for playing my game! 👌🏻
It’s your heavy usage of the same tiles, placed in such a way that they never feel too repetitive… That’s the “It needs to fit on as cheap of a cartridge as possible” vibe that most GB Studio games are missing.
Thanks! That is the key I aim for.... about 3/4 unique tiles and you can spread them out to not look too much like it's repeating.
Appreciate the attention 👌🏻
Great entry! Really loved the design, i needed a bit of practice to get used to this, but after time very pleasant ( i think velocity slide is a bit too long after stopping - but it's just my opinion). It looks really nice and it's fun to play, very solid!
Thanks for the super comments and praise! I'm going to tweak the physics after the Jam - that seems to be a running theme in the comments.
Great game, good job on getting it to run on the Gameboy! It looks great, and plays well, but the left and right movement frustrated me a bit because of how long it takes to accelerate. I also hated how much I would bump my head and fall right into the water because I underestimate the jump height as well. As for music, it's not that bad, but if you want to get better at making music that would work well with a Gameboy I recommend using LSDJ. The UI is a bit hard to navigate but once you learn it it's really easy to use and it can also run on the Gameboy and uses the sound chips from it. Anyways, good job!
Thanks for playing! I've watched some videos about LSDJ - looks cool! I'm working through some tutorials about using Huge Tracker to get my music skills level-ed up!
Very nice game, it takes a bit of getting used to. Fantastic that it also runs on GB. Well done!
Thanks for the positive vibes!!