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Pocket Frights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #31 | 4.382 | 4.800 |
Interpretation of the Secondary Theme | #176 | 3.651 | 4.000 |
Gameplay | #200 | 2.830 | 3.100 |
Overall | #268 | 2.848 | 3.120 |
Graphics | #319 | 2.465 | 2.700 |
Soundtrack/SFX | #377 | 0.913 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
The game takes place during Halloween, the spookiest time of the year!
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Comments
Great result for such a short time! It really gives the Gameboy/ old-school Pokemon feeling and I liked the dialogue changes upon interacting!
Awesome game. I'm a C enthusiast and I had no idea about GBDK. We also did a Pokemon-like thing, but used Godot. I'd be interested in hearing about GBDK and how it felt to use compared to other tools.
When i saw battle in pokemon style i was very happy. This is good reminder.
Is it gameboy soul? Yes it is! Great submit in the jam, glad you made it.
Reminds me of a street I used to live on.
Good use of repeatable interactions! Shame about the lack of sound but jams be jams!
Good job!