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Cowcatcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #20 | 4.182 | 4.182 |
Gameboy Soul | #26 | 4.364 | 4.364 |
Overall | #44 | 3.891 | 3.891 |
Graphics | #65 | 4.091 | 4.091 |
Interpretation of the Secondary Theme | #104 | 3.909 | 3.909 |
Soundtrack/SFX | #205 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
You play as a farmer who must save her cow that was abducted by aliens.
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Comments
This was short but super sweet. It brought me back to playing smash tv back in the day. I think you did a great job with the difficulty level and having a variety of items was a real treat. Chicken Buddy for the win!
Happy to hear you had fun. I see you have good taste in games Smash TV is actually one of my favorite arcade games. Also Chicken Buddy is the best imo.
That was really amazing! Loved the theme interpretation :) I really enjoyed the progression because it didn't feel to easy but also not to punishing. Getting new items and upgrades felt very awarding. My chicken buddy helped a lot with retrieving the cow. This game has a great GameBoy feel and I wish I had one to play Cowcatcher on it! Good job!
Glad to hear that you enjoyed the game. It really makes me happy to hear these kind words
That was really fun! I especially liked the shotgun spread. The artwork is very proficient, and the character designs are cute.
The audio is a bit imbalanced; the enemy kill sound is much louder than the other sounds.
Great work!
Happy that you enjoyed the art and gameplay. I still have a ways to go when it comes to audio.
The only flaw is being too short! :D
Happy to hear that you enjoyed your time with it.
It was interesting. I thought I chose wrong in the beginning, but there was not shooting, only slapping after all. I slapped them all then. I would have liked the movement to be on the left hand like in with the handheld. No music :-(
Sorry about the shotgun not working during your playthrough it must've been annoying using melee only. I didn't even think of adding left handed movement options but next time I will be sure to allow more control options.
or maybe I didn't understand or try to use it? Hm, if I have time I will try again tonight :-) I'll make sure to re-read the instructions too.
Wow, this is so much charm! All the character art is great and the enemies are distinct and progressively more challenging. I'm going to try more later with different items
Happy you enjoyed the game and the art I am still a novice when it comes to pixel art.
Its soo cool that you made a rouglike type of game! Its really missing soundtrack - next time try making something in LMMS (there is gameboy chip emulation) like me, it will propably little anoying (like mine) but thats better than complete slience :) Neverthless game is really addictive - i really like rougelikes and even being so short - its a good one!
Happy you liked the game I never made music but next time I will have to take a look at this LMMS program.
very fun little wave based rogue like! Nice work :)
Thanks for the kind words