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Space Vision's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #175 | 3.486 | 4.500 |
Graphics | #274 | 2.711 | 3.500 |
Overall | #283 | 2.659 | 3.433 |
Soundtrack/SFX | #291 | 2.195 | 2.833 |
Interpretation of the Secondary Theme | #299 | 2.840 | 3.667 |
Gameplay | #313 | 2.066 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
We are in space and we play with space
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Comments
Competent! Though, I think the hallway sections could be less drawn out.
While the composition was okay, the instruments for the melody of the music are unfortunately quite tinny and annoying.
Good work! Congratulations on the submission!
This is a fun little game! I made it to the 3rd top-down section. I like the look of the main character sprite. The puzzle concept works well, though I found them more tedious than challenging. Also, the platformer sections could be spiced up a bit with some enemies or something. Also, the song is pleasant, but I wonder if a faster paced song would help make the slow moving through stages a bit more exciting. Overall, this was really well done in the short time you had!
Is it possible to solve the third puzzle? I put all 4 boxes in the holes but there were no exit portal.
normally yes, but it's not possible I missclick in gb studio and I went to the wrong portal without paying attention.
(I can patch this probably for Thursday September 28, 2023 because I have my studies at the same time)
signed by the programmer and level designer TESSIER Alexandre
I appreciate the ambition of gameplay done from different perspective, and in uploading the file as an emulator.gb file. Big points for authenticity there.
Some more polish on the controls would go a long way.