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GEMATRIX's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #7 | 4.000 | 4.000 |
Audio | #14 | 3.500 | 3.500 |
Overall | #14 | 3.667 | 3.667 |
Technical | #27 | 3.000 | 3.000 |
Graphics | #30 | 3.167 | 3.167 |
Originality | #37 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- You have a good visual style on the classic match 3 format, the controls are responsive and the gameplay is fun. The main menu items could do with having a better contrast between the text and the background, even on the brighter palette option it was a bit hard to distingish the text (It'll work better if no colours are shared between the background and the menu text). The polish on this game is great though, the fact that you even have brighter palette option is well thought out.
- This is quite addictive, and very polished too! Honestly, I can't think of anything to criticize about it. A simple, fun game!
- Nice puzzle game! Well presented and executed. Some notes: - The default (original?) palette is too dark in the menu (and I'm playing it on an AGS-101). Thankfully, the brighter palette is much better, but you have to choose it in the (dark) menu. - I like that you've added a credits scene, but a small how to play would have been great too. - I think the game would be much more addictive if there were stages to beat. - Nice music :)
- Not bad. The music and gameplay are good, but the game modes aren’t enough to keep the player engaged for a long time.
- Probably the most energizing match-3 game I've ever played! Super polished, banging soundtrack, overall just a lot of fun! Only negative is the biotech song seems to crash the game after a while. :(
Jam ROM submission
Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".
Type of submission
Game
Open Source Repository URL
https://github.com/Issung/Gematrix
Existing assets
Butano by GValiente.
Font by 2Pblog1.
SFX made with Bfxr.
Menu music: pms_are1.it by Powerack
Game music #1: 4_RNDD!.xm by Drozerix.
Game music #2: biotech.rth by Kokesz.
Game music #3: Cirno.it by Maris.
Game music #4: Fckdarules.xm by JAM.
Game music #5: L3V3L_33 by Drozerix.
Itch.io page emulator: EmulatorJS
They are all listed (with links) on the game page.
Tags
Puzzle
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Comments
Incredible! Everything is meticulously polished with precision in the details.
The way we play is instinctively , and music that builds in intensity to put the right amount of pressure on, perfect.
Thank you very much! :) <3
nice puzzle, and nicely presented! though it might be nice in a future version to have the colors correspond to different shapes, would be a nice way to help both people with color vision deficiencies and AGB-001 players with poor lighting conditions, heh. either way, great work & always satisfying to set off a big combo chain of matches in one of these :D
Thank you! I did want to have different glyphs on each different gem type but I didn't realise I coded myself into a corner using only palettes. It was too tangled to untangle before submission :(
It's well-executed, but I think having just match-3 gameplay without any lose-state or other complexity just feels bare-bones.
Also, your use of the phrase "time-attack" is the opposite of what I would've expected.
Thanks for playing! Yes I wanted to add a survival mode but life got in the way. I might add it in an update after judging is done :)