I've been making an RPG in Unity using your Udemy course, and of course, RPGs balloon into years-long processes, so this is gonna be fun to let me make something fast and okay to fail. I learned Phaser.js in prep for this week, because I figured Unity would be harder to get up and running in time.
The only thing I'm not excited about is I work nights, so since the Jam is starting at 1pm tomorrow, I'll have to work the first 8 hours of the jam and not dive right in, haha.
Does anyone else have an engine / idea they are already thinking about? Or are you going in blind/pure?