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Memories of Kibbles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Setting, story, characters, and world | #4 | 4.062 | 4.188 |
Blind-friendly and good use of audio | #13 | 3.820 | 3.938 |
Fun gameplay | #17 | 2.729 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The interface is good, the gameplay was a little confusing at first, but I understood what I had to do quite quickly. Always love some cat noises, maybe having different meows to change things up would have been nice but this is great already. The story is also very compelling, with the subtle details leading up to the realisation. Overall very nice, I wish the kitty cat a very nice human-free life, great job!
Hi! I tried the game out and it was a interesting idea. I think the interface is good for accessibility since it is really simple to understand. I did enjoy the sounds for teh rooms, but I didn't understand what to do. I tried to call for my kitten a few times, but couldn't find it. I got to a sound of a toy, tried to call for my kitten, but it didn't work.
I think the idea is interesting, the sounds are realy nice and i find the game to be cute. I am glad you were able to finish this on time.
I really want to continue my trend of writing grumpy Monday reviews. Perhaps there is something I could say about the game being too short, or not complex enough, or …
Ah never mind. Has cats, best game, 5/5
Jokes aside, this game really does do a lot right, especially for something made on a time limit. The interface is simple, accessible, and just over all works. The sound design is lovely, and the volumes are perfect as well; I often have to lower the sounds in text-based games because they interfeer with reading, but that is not the case here. The story, though short, is effective at getting the plot accross and even more effective at pulling at heart strings. And most importantly, the game is complete! I do not have access to your roadmap, so perhaps there are a lot of things you needed to cut, but you’ve successfully made a lovely finished product.
The biggest complaint I can think of is about the calling option; having to press a button to call and then another one to listen seems unnecessary. I suppose you could argue it adds suspense, but that same break is not present when you do find the kitten. Also, I believe “surprising” was typoed in the bathroom, but with the writing being quite good over all, that is easily forgiveable.
I really liked the ambient sounds and the cats. It might have been better if the story was read out loud (I don't have a screen reader installed) but worked this way well, too. Great work, I wish there was more of it! (Spoilers)
The pressure worked, I was getting nervous after calling my kittenfor the fourth-fifth time...Interesting little game and I love the heart behind it. It did hit me in the feels a little bit...
Twine was a good choice for accessibility, and while I would have preferred a downloadable build, it did work quite well in the browser.
I like the soundscapes, they definitely add something. Though sadly most of the time they didn't work for me.
Fantastic attribution for the freesound samples, it's very rare that someone goes to the trouble of doing it properly.
I wish we weren't forced to call out so much, with it being the only option after checking out everything else, and I was hoping for a longer game, but for what it is, it's nice.
It's totally removed from any blindness stereotypes or cliches, which is always appreciated.
Thanks for participating!
Hey, great wee story, a little stressful as I really wanted to achieve the goal and was scared I wasn't going to (hiding spoilers).
I like the high contrast which would help readability. The sound design was okay, but some more sounds would have been nice to create the atmosphere.