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A jam entry

Wizard In The CatacombsView game page »

Submitted by Kodorin with 7 days, 4 hours before the deadline

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I had no idea this was a survival game until I accidentally won? It was strange, I felt the actual main game area was not properly designed, though it may have been from a bug. In the tutorial and end game areas the jump was much much higher than in the main level, which made me frustrated. Some bugs worked to player advantage in sort of unexpected and fun ways, such as the crate spawning on player origin causing the player to rocket forward. It made for ridiculous getaways.
That bass tho.


Thank you for the helpful feedback. I appreciate you taking the time to write it concisely. You are right! The physics needed to stay consistent and more needed to be done on the main area. I am glad you still enjoyed the clunky crate spawning xD