At first I thought there was the 'invisible' among the 'visible' that we must let one of the group to steal our treasure. But that might not be the case for greedy king. xD
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greedy king's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.750 | 3.750 |
Theme | #10 | 3.688 | 3.688 |
Design | #11 | 3.563 | 3.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
So.. I have to say this was fun.. the blood animation when killing was also nice and quite satisfying.
The screenshake when shooting is also really nice :)
I'll have to go to cons no sadly :(
1. extremly easy (but that's subjective)
2. when shooting green squares become visible in the terrain texture.
3. couldn't find "invisible enemies"
It was fine, but it could have very easily been better. There weren't enough level layouts, the ground enemies were pretty harmless and I didn't understand why the king died at the end. Sometimes I saw that I had more treasure than there were hungry enemies left, so I just stopped playing and let them have the gold. There should be some punishment about doing that or reward for not losing excess gold. Also why did the carpet not have a texture under it?
I have to say that the gameplay was pretty fun and I enjoyed it enough to finish the game so good job! I really liked the jump animation as well.
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