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Neuro.Conn's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #406 | 2.023 | 3.000 |
| Music | #455 | 2.157 | 3.200 |
| Mechanics | #536 | 2.292 | 3.400 |
| Theme | #540 | 2.427 | 3.600 |
| Sound | #559 | 1.888 | 2.800 |
| Aesthetics | #580 | 2.292 | 3.400 |
| Overall | #641 | 2.023 | 3.000 |
| Fun | #652 | 1.888 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music from https://www.epidemicsound.com/: Sunshine Rain-Brendon Moeller, Anything-T-Shirts & Sweats, Phantom Lotus-Daniel Fridell, used Google MediaPipe for facial landmark libraries- https://ai.google.dev/edge/mediapipe/solutions/vision/face_landmarker, Font and Symbols from Noto Sans and Noto Sans Symbols 2- https://fonts.google.com/noto/specimen/Noto+Sans+Symbols+2, https://fonts.google.com/noto/specimen/Noto+Sans
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Comments
I love the idea, I'm guessing you are someone works with eyetrackers for experiments? Very very interesting, but even though I tried to calibrate like 4 times, I cant make it so that it understands that I'm looking on the corners, I tried without glasses too, and still didn't work, maybe it is my camera, thx for broadening my horizons though!
Very interesting game, would never have tried to use tracking for the controls of my game. Well done
I couldn't achieve the calibration, but the idea is awesome! I'm sad I couldn't go further to have a good preview of your game. Keep up the good work!
Yeah, the camera connection can be wonky... thanks for trying
that is one freaky idea :D
sadly my "look up and left until sth. happens" didn't do anything, but I suppose that was on my side, not the game's :)
Yeah sometimes the calibration and tracking is wonky. Especially if you move your head, but part of that is the challenge in the game.
Interesting mechanics! Thanks for sharing the game :)