I played your game last year, it's very cool that you made this one a sequel.
Overall very solid and fun game, the only downside is that the in-game upgrades don't seem to work. Congratulations !
| Criteria | Rank | Score* | Raw Score |
| Fun | #46 | 3.870 | 3.870 |
| Overall | #77 | 3.833 | 3.833 |
| Mechanics | #84 | 3.611 | 3.611 |
| Sound | #104 | 3.500 | 3.500 |
| Aesthetics | #163 | 3.815 | 3.815 |
| Music | #211 | 3.389 | 3.389 |
| Story | #229 | 2.611 | 2.611 |
| Theme | #414 | 2.981 | 2.981 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
- 3d Models and animations : Kay Lousberg - UI: Kenney.nl - Musics and SFX: FreePD, Tommusic, Kenney.nl - Shaders: Godotshaders.com, Magical Shield Shader 2 by Yui Kinomoto @arlez80
I played your game last year, it's very cool that you made this one a sequel.
Overall very solid and fun game, the only downside is that the in-game upgrades don't seem to work. Congratulations !
Really enjoyed the game, seemed to be a bug with increasing the crossbow damage after I'd unlocked the first update to take my damage to 5.8 it wouldn't upgrade again after but it was a pretty fun game. Would be nice to see if you take it any further
Great game! The mechanics are fun and the aesthetic is very well executed.
I loved playing your game. I think it had been said, but I think some upgrades didn't work, and sometimes I got teleported to a mob (a bit randomly to be honest, I couldn't reproduce it). But overall it's a good job, congrats !
Cool game! Looks very nice and plays smoothly. Played it for quite a few levels before I noticed the upgrades weren't working for damage, but I still managed to do okay. Is it endless? Those mages are jerks! Especially before you get the axe. Good stuff!
Great game! Very impressive for a solo project. Nice and simple survival and combat mechanics. With some more music, enemies, and level variety in the future, I can see this being a well-received full-fledged game.
I like the survival like games, and the approach you took and the thill you gave me. Make me think about world getting smaller and smaller is a very nice addition. Wish there were more items to get.
Not gonna lie, I felt a little bit cheated that the upgrades weren't doing much hahaha I spent so long grinding and the only upgrades I could notice did anything were the ones you purchase in the main menu.
Other than that small thing, I think the art is really good, gives me A Link to the past vibes, the one for nintendo switch, that is. The gameplay was smooth and I had no other issue other than the upgrades not working.
Very fun and addictive, good stuff!
This is a very beautiful and addictive game!
However, I noticed that the damage increase of the crossbow and axe doesn’t seem to do anything. I still do the same 5.8 and 5.5 damage, respectively, and 10.8 and 10.5 when maxed out.
Sometimes, my character would teleport to the middle of the stage for no apparent reason.
I lost count of how many stages I completed, but I just kept going. Very good! Keep going too!
Nice little Vampire Survivors-like, I had fun. Like others have pointed out, I'm not sure if the upgrades were stacking, but it plays well. Good job!
I enjoyed playing this one, nice gameplay. Also auto shooting feature feels very handy.
Woow a Sequwell-well-well-well...
Is Was a fun experience and an easy to learn experience, with one weak point, and that is the sound.
Great work!
Rate my game if you still have strength :D
Have FUN :3
the one thing that annoyed me about this game is that you made the exp things self delete. there was no way to get around the enemys to get to some of the orbs in time. by doing this you remove a bunch
of different strats to winning games like this and take away agency. other then that the game was executed nicely
and felt interesting.
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