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A jam submission

Mustard's Last StandView game page

Submitted by Good Buddy Games — 18 hours, 21 minutes before the deadline
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Mustard's Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#2663.2123.800
Fun#2713.3814.000
Theme#3553.3814.000
Overall#3693.2123.800
Music#4182.8743.400
Sound#4262.7043.200
Story#4412.3662.800
Aesthetics#6232.7043.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
Various Kenney packs (cursor, UI, emotes, and roguelike modern city), Ghostpixxells pixel food, Joystix font

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Comments

Submitted

Hey, another hot dog game <3

See we had a very similar concept but your is more focused on wave clear while mine is designed more around combining different stuff/managing cooldowns. Was very clear what you need to do. Didn't last that long because my aim sucks but had fun!

Submitted

We had similar ideas but I love the way yours is executed. Holding down different keys as you fire is a real test of hand-eye coordination! I didn't last very long but I enjoyed the couple of minutes I survived. It looks great too. Good job

Submitted

Super fun gameplay loop! Amazing art and sound design! Contender for top spot!!

ヽ(゜∇゜)ノ

Submitted

Exciting and addictive gameplay, you find yourself trying over and over again, with a series of sounds that in rapid succession, makes you feel like a pro player!  Very nice mechanic with a cute pixel art syle.