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Mustard's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #266 | 3.212 | 3.800 |
Fun | #271 | 3.381 | 4.000 |
Theme | #355 | 3.381 | 4.000 |
Overall | #369 | 3.212 | 3.800 |
Music | #418 | 2.874 | 3.400 |
Sound | #426 | 2.704 | 3.200 |
Story | #441 | 2.366 | 2.800 |
Aesthetics | #623 | 2.704 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Various Kenney packs (cursor, UI, emotes, and roguelike modern city), Ghostpixxells pixel food, Joystix font
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Comments
Hey, another hot dog game <3
See we had a very similar concept but your is more focused on wave clear while mine is designed more around combining different stuff/managing cooldowns. Was very clear what you need to do. Didn't last that long because my aim sucks but had fun!
We had similar ideas but I love the way yours is executed. Holding down different keys as you fire is a real test of hand-eye coordination! I didn't last very long but I enjoyed the couple of minutes I survived. It looks great too. Good job
Super fun gameplay loop! Amazing art and sound design! Contender for top spot!!
ヽ(゜∇゜)ノ
Exciting and addictive gameplay, you find yourself trying over and over again, with a series of sounds that in rapid succession, makes you feel like a pro player! Very nice mechanic with a cute pixel art syle.