Thank you for rating my game , I rated yours, and thank you for your comment.
I liked the sound effects very much ! And I liked your take on an endless runner:)
Criteria | Rank | Score* | Raw Score |
Sound | #201 | 3.164 | 3.164 |
Theme | #272 | 3.410 | 3.410 |
Music | #415 | 2.731 | 2.731 |
Aesthetics | #465 | 2.948 | 2.948 |
Mechanics | #471 | 2.716 | 2.716 |
Story | #489 | 1.985 | 1.985 |
Fun | #495 | 2.649 | 2.649 |
Ranked from 134 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
no
Thank you for rating my game , I rated yours, and thank you for your comment.
I liked the sound effects very much ! And I liked your take on an endless runner:)
Really liked the look of your game. Not sure if it was just my experience but would have liked the main character to not be stuck so far into the left side of the screen. I like the look of them and would like to see their whole body when playing.
Thank you very much for bringing the suggestion to the table and you are right I did receive the same comment about movingng the character to the right a bit, after the jam I am planning to work on this game based on the the suggestions you have been bringing to the table and I am thinking to change a lot about this game my hope is that, people will love it and at least 10 people will play it, that will be a great achievement for me. thank you for playing :)
Thanks for rating my game.I played your game too and the animations are very well done and those blades are somewhat hard.
cool endless runner game , I enjoyed the char's sound effects when jumping and dying . The SAWs scare me , good job.
Jumpin over boxes like nobody's business! :) I liked the sound effects a lot, great job!
The forest level is really beautiful. The volumes are pretty nice balanced. Made around 500 points but don't know if there's a end or not haha. Nice game overall
I really liked the design of the character and the animations. The background movement also looks wonderful and I had a good time playing.
I liked the idea of having two dimensions, I just don't know how they connected. Why should a player switch from one to another? I played 2 minutes in both sides and I could survive :S
Thanks for this game!
The main idea for the portal was to make the player fail to jump other obstacles so for that reason you have to open the portal so that you dodge to the other dimensions and then back if you decide to by then that obstacle has already bypass your position now because of time I was unable to make it look like I was imagining it to be, but I am so glad for leaving me the feedback on where I can improve :)
Hi, congrats on your game! :) I think it would be interesting to consider the idea of not having an instakill when falling on wooden crates... From my point of view, it makes sense, but if it's too complicated to add, don't worry about it. :P
If you have some spare time, please try out my game. It's a classic space shooter from the 80s but with a personal touch. Please leave your honest feedback. :)
The parallax effect for the background works really well, gave the world a sense of depth. Nice job!
Nicely done. The background looks beautiful but the foreground is a little too static. The character is cute and well animated (it looks like he's tapping his foot in time with the music on the start screen). Definitely still some bugs to work out but a great effort for the jam!
May suggestion, move the character a little to the right, being on the edge of the screen is a bit much. Good job
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