I thought this was pretty cute riiight up until I failed to stop the thief! I like the effect of the mixed 3D and 2D. Would be interesting to see how you plan on expanding on the concept!
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A dog's life ( Jam version )'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #217 | 3.119 | 3.119 |
| Theme | #259 | 3.483 | 3.483 |
| Story | #261 | 2.627 | 2.627 |
| Aesthetics | #380 | 3.153 | 3.153 |
| Fun | #393 | 2.983 | 2.983 |
| Mechanics | #420 | 2.894 | 2.894 |
| Music | #631 | 1.686 | 1.686 |
Ranked from 236 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
CoffeCake Font
Comments
I liked this game.
The Rotational Effect (...when you reach a corner) is very cool (I don't know if it is 3D or a simulation by using 2D sprites, but overall I can say it was well done).
It is fun to go out there scaring cats and thieves XD
I am glad you liked my game. The house is a 3D model in Blender ;) very basic to be honest. Somehow managed to f**** up the UV's and that's why it looks weird in some places and couldn't add more "paint" without affecting other areas. I see it as a learning experience ^^.
I will be updating this to do more objective and add mechanics and levels.
I liked the camera shifting and the way it played with flattened perspective. Very on theme. :) I do wish there were more game in this game, though. Right now it's just bark at three things and you're done. Also, music please!
A fun concept and nice camera shift.
(btw, Έλληνας είσαι;)
Extremely short, but with a very cool shifting mechanic. I only wish there was more to this game as I was able to finish it under 3 minutes. Good Job thought
I think the art style is very unique, but the gameplay and mechanics are too simple. Maybe adding new mechanics and challenges would be a good idea.
Very nice! It fits the theme perfectly and I like the noise ambience + the black and white color palette
simple, but very cute and the 2D 3D shifting is pretty nice, good work.
This game me some Fez vibes. I like the 2D with the 3D spin mechanic. The controlling a dog was a fun thing. Rick would love it, should have put a draggy button in it. LOL. The bark mechanic is nice idea. I think I would have like to have seen maybe a jump of something to make travelling a bit more interesting. That is where I think you could take it next. Needs a bit more and you would have a really great game. The black and white aesthetic was charming as well.
Well designed, especially the change of visual. It is short and probably adding some "challenges" for the player or extending the exploration may add some additional fun.

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