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Stardust's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #62 | 3.617 | 3.617 |
| Aesthetics | #93 | 4.085 | 4.085 |
| Music | #99 | 3.702 | 3.702 |
| Mechanics | #171 | 3.489 | 3.489 |
| Story | #178 | 2.979 | 2.979 |
| Fun | #183 | 3.489 | 3.489 |
| Theme | #506 | 2.511 | 2.511 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
music by Osmic, SFX from sonniss and KenneyNL, space texture by screaming brain studios, fonts. All are credited in game.
Link to your source?
https://github.com/2nPlusOne/Stardust
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Comments
Congrats on completing the jam! I really like the concept of a chill growth game but I ran into two issues - when you're really small it is pretty annoying to try and pick up the dust, and getting hit by another asteroid is absolutely punishing. When I finally managed to get to a large size I immediately got hit by another asteroid and knocked from a mass of 23 back down to 10, losing several minutes of progress instantly. Given a couple tweaks I could see myself losing quite a bit of time to playing this!
Thanks for playing! Yes, I wholeheartedly agree the game is too difficult early game, and the collisions are too punishing. I'm not sure if this is something I would be allowed to tweak before the rating period ends...
I made a few tweaks, so if you decide to come back to this, I'd be interested in hearing your feedback on the new difficulty curve :
I gave it another shot and I found it much better this time around! A lot less punishing to get smacked. Was a lot of fun and I made it all the way to max size. If you kept developing after the jam, it'd be awesome if you could grow larger and larger and transform back into a planet.
Nice game. Have to spend more time with it. Just noticed the upgrade system when I had to stop.
Awesome game