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Railroad Scheduler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #21 | 3.657 | 3.657 |
Overall | #26 | 3.509 | 3.509 |
Gameplay | #29 | 3.486 | 3.486 |
Graphics | #33 | 3.714 | 3.714 |
Audio | #46 | 3.286 | 3.286 |
Theme | #47 | 3.400 | 3.400 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The controls tab in the menu scared me at first, too many controls. But I pressed play and started the game anyway. Loved it. It's "simple" (but in a right way). Good the time rewind mechanic.
Good Job! It was fun!
Excellent game in all its simplicity.
The gameplay mechanics are spot on to the theme and the relaxing music which I loved was also themed to the train theme.
Awesome, one of my favourites this jam around.
It’s amazing how much you have been able to fit into the game in such a short time. I love that we can rewind time to fix our mistakes, instead of having to start all over. It really makes it possible to fine tune for the best possible score.
Good train simulator, and nice rewind system.
Awesome game! I love management simulations like this. I have always thought that seem to big to build for a game jam, but I think you have managed to do it very well. When I loaded up the exam level I got totally overwhelmed by all the trains to manage at once haha :D
Well done, great submission ! I hope you've had a great jam :-D
Very fun game, a bit hard to play. but loved the idea of time warping. Well done!
This game had an incredible amount of depth! It took me a bit to get my head wrapped around it, but when I figured it out, it made a lot of sense. I just wish the map was showing more information, like a real plan of the train tracks and junctions.
I was playing in Chrome, and my game did crash at one point during the final exam. I also noticed that when I tried to fully stop a train, it would sometime start moving without any input, which caused a lot of unexpected train crashes.
Anyhow, congrats on submitting to the jam!
Thank you for playing our game and taking the time to provide feedback. We probably should have added a short tutorial or something to make getting started easier.
As for the map, it is intended to look like this, but we've noticed that Chrome/-ium somehow fails to render the track, unfortunately. About this crash, we would like to look more into it, any chance you could give us some direction on how to reproduce that?
About the trains, we are fairly sure that trains only start moving if commanded to do so. However, we've encountered similar issues, which were generally caused by outdated commands (after editing a train) or accidental edits when switching between trains. Obviously, the user experience is still a bit rough and could use several improvements.
Aw, its unfortunate the build had some issues with chrome, I guess that is the risk when developing games with low level languages like Rust. Must be a pain dealing with different behaviours in different browsers.
I unfortunately don’t remember the details for the crash that occured, and I fear I can’t help you reproduce it. I know I had a few trains moving and the pink train kept taking the right track at the station with a double track when exiting, and I had to rewind a few times before it ultimately crashed
Awesome game, way better than taking the tube.
Great to see people using Rust for front end applications. Would love to see this game open sourced at some point!
I think I might have found a bug when I was playing. Zalgo got into my text:
https://imgur.com/DT9KaGz
Thanks for playing! Appreciate your time. We released our previous game, which we also developed using Rust (but with gwg), as an open source project. We haven't encountered any issues with gibberish text on our machines, at this point we assume it only affects macOS users. Out of curiosity, did you use macOS by any chance?
yup, chrome on macos.
Good game
"W" + "X" is a very addicting way to play, not the best idea if you want to win, but my favorite feeling
Wow, I was intimidated by the controls at first, but it’s a lot of fun. The timeline of your inputs is a really useful way of correcting mistakes. Great work!
Loved the idea. I Liked being able to rewind time and fix my mistake.
Love the innovation! graphics looks cleaned as well.
the train is tuck just before a junction but great game
the train is tuck just before a junction but great game
Very great game. I like the game mechanics. Being able to go back in time makes me confident playing your game. Great implementation of the theme. GG
I'm a terrible conductor... Nice game love the low-poly graphics
great prototype perfectly fits the theme, has good looking graphics and awesome rewind system
oh very clever concept! This rewind feature blew me away. Also very decent low poly assets.
for someone who couldnt understand whats going on and what i had to do it was too confusing .. but a nice feature with the time rewind and trying again :)