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A jam submission

Boaba Yaga (Jam ver.)View game page

Fast paced slither-n-slash game about a snake rampaging its way up an office building.
Submitted by Cozy Construct (@cozyconstruct) — 26 minutes, 7 seconds before the deadline
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Play Boaba Yaga

Boaba Yaga (Jam ver.)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#94.0774.077
Overall#233.9233.923
Innovation#493.6923.692
Graphics#913.7313.731
Audio#1113.3463.346
Theme interpretation#2073.0773.077

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/AWildman128/gameoff

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Comments

Viewing comments 20 to 1 of 21 · Previous page · First page
Submitted(+1)

Great Job! Amazing idea and fabulous execution. You have delivered a complete, consistent, and polished experience. And well done with the level design as well. I liked how it gradually introduced the use of weapons in platforming.

The only issue I experienced is, that the jumping towards the mouse cursor (“aiming the jump”) is sometimes confusing and leads to some frustration. As this is the key mechanic, it will be very hard to tackle this one if you choose to.

Submitted

Unfortunately the game does not work on Firefox and Mac.

Submitted(+2)

Definitely my favorite in this Jam.

The idea is original, cool, and a very solid work.

I would like to find a correction, but it's truly a GOOD GAME.

Nice job. I am looking forward to a final version.

Submitted(+2)

I really like the aesthetics, but above all, I want to highlight how great the controls feel. It's a pleasure to play and allows for very agile gameplay. I really loved the game! ^^

Deleted post
Submitted(+2)

platforming is really really hard but having a game with a snake with a shotgun is so much fun 

Submitted(+2)

Really good! I appreciate the controls being very simple, makes it easy getting into.

Submitted(+2)

The best game of the JAM I have played so far!
Amazing, polished but tricky controls, and simple (but perfectly executed) visuals (I love this kind of pixel art)
I would pay to play this game :D

Submitted(+1)

Amazing game! The game is truly hard, not because of any control issues (the controls are smooth and enjoyable), but because of the excellent and challenging level design! Well done!

Submitted(+2)

Really well executed! very polished great job!

Submitted(+3)

Really solid entry. I really liked using the gun as a means of traversing the level. The art style was well-executed, but I had a hard time parsing objects at times (maybe adding an additional color?). I felt like some objects were either missing sounds or could've been louder, but great job overall. We beat the game!

Submitted(+2)

Holy hell this game is visually amazing. The use of 2 colors is great and the simple pixel art is really effective. It's impressive how much can be shown using so little. One of the most polished and complete experiences I've had. The controls are satisfying and the combat is creative. Amazing name pun with the title btw! Great job with this submission!

Submitted(+2)

Controls was crazy good, like snake was reading my mind and going where I wanted to go except wall jumping. I was a little stuck there but managed the scale the wall.
Speed runners will love this game.

Submitted(+2)

Cool Game! Pretty Fun! 

Submitted(+2)

once i got the hang, this was really smooth! the movement is cleannnn makes me wanna speedrun it

(also cool youtube like intro vid)

Submitted(+2)

super fun! took a minute to figure out how to jump, but once i did I was jumping all sorts of places really cool! If you get time please rate our game :)

Submitted(+2)

Now that was fun! Loved jumping around!

Submitted(+2)

Ton of fun, super stylistic and the way the character bounces along is great. The movement/platforming is a little punishing (reminds me of super meat boy) for my taste but I'm awful at platformers. I really like the kill animations when you jump on someone and can hold on a second before finishing them,

Submitted(+2)

Wow! Very fun, although for me the main character's design looks like some substance much more than a snake

Submitted(+2)

Would like a cleaner tutorial for understnding movement, and the platforms / way forward is a little hard to see

But once you get the feel for it its got a lot of potential, and can be really rewarding/fun, good work :D

Viewing comments 20 to 1 of 21 · Previous page · First page