Please help me. Today I added Levels to my game. In first place the Unity Editor crashed one time (if this is helpful). But them I made a commit (after I changed the position of my static enemy and added level) and then I closed my Unity. Then I opened VSCode and nearly all of the code was marked as uncorrect.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WeaponBoardComputer : MonoBehaviour
{
public Transform bulletPos;
public GameObject _bulletPrefab;
private float _timer;
private GameObject _player;
private void Start()
{
_player = GameObject.FindGameObjectWithTag("Player");
}
// Update is called once per frame
void Update()
{
float distance = Vector2.Distance(transform.position, _player.transform.position);
// Debug.Log(distance);
if (distance < 30)
{
_timer += Time.deltaTime;
if (_timer > 2)
{
_timer = 0;
Shoot();
}
}
}
void Shoot()
{
Instantiate(_bulletPrefab, bulletPos.position, Quaternion.identity);
}
}
Here's my Unity Project:

Here I can't see the enemy sprite (which is simple the Unity Deafult Sqaure).
Please help me!
Yours,
PingGames
