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A jam submission

NavigationView game page

a space trooper who is to retrieve the moon from an agency
Submitted by Sikcircle — 3 days, 4 hours before the deadline
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Navigation's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2502.3333.500
Theme interpretation#2612.5003.750
Audio#2682.1673.250
Gameplay#2842.1673.250
Graphics#3142.1673.250
Overall#3302.0003.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Wimzalt/Navigation.git

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Comments

Submitted(+1)

Yeah the game is waaay too difficult as it's intended to be played, though pushing the moon around the level with your space ship is still a fun challenge even if it's slower.

I love the visual design!

Submitted

A very fun but unforgiving game that rewards patience! I like the super smooth controls and how cleanly the level reads, which is ideal for a game like this. The music is also perfect for getting the player in the zone and enticing them to have just one more try after yet another encounter with the spikes. (This is also accomplished by seamlessly placing the player back at the start of the level with no interruptions, I like that a lot!)

Not sure if it was intended or not, but I frequently exploited the 'infinite mass' of the spaceship to nudge the planet (not sure how one would even manage to get past the long, interlocking spikes otherwise) as well as to damp the planet's momentum. This is a bit more tedious but also way safer than either shooting or towing the planet with the grapple (the grapple was by far the most fun and satisfying way of controlling the planet, but also very dangerous).

If you do intend to continue working on the game (which I think it certainly deserves) you could maybe think of adding a failure spectrum to incentivise the player to play just a bit more recklessly, since in my opinion that's where the fun lies. Even so, this game turned out great!

Developer(+1)

Thank you for your opinion .

this game is still under development.

the hard level is just to keep players busy until release.

Submitted(+1)

I really really like the concept of this game, and the controls are very responsive.  High marks for innovation.  I will admit though that it is a very difficult game with the current level design.  Would love to be eased into things.  I look forward to when you are able to finish it!