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Pocket Smash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 2.818 | 2.818 |
Gameplay | #90 | 2.636 | 2.636 |
Innovation | #94 | 2.455 | 2.455 |
Theme interpretation | #98 | 2.727 | 2.727 |
Overall | #100 | 2.727 | 2.727 |
Graphics | #103 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/ClarkThyLord/Pocket-Smash
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Comments
Pretty neat! Love the distilling Pokemon to the basics ;D Interesting using the particle effects for damage. Did you actually make 150 different creatures?
Maybe it's because I've never played a Pokemon game aside from Pokemon GO, but I'm really not sure what's going on here. When I click to Start to "fight", things just happen and I seemingly have no control. I think a bit more in-depth instructions and info would be helpful for people such as myself.
Done, added a objective section to the page, hopefully that will explain the game's objective and mechanics :v
That was surprisingly fun to play after I got into the capture and power up logic.
Good work :-)