Work in pairs, using many aspects of the Unity Editor to create a vertical slice prototype of a 2D game. In this game, you control a character exploring the world and resolving random encounters, similar to Nintendo’s Pokémon series. (E.g. https://www.youtube.com/watch?v=C034iux-EJ8)
Create a page which meets the requirements on the sheet, add your partner as a collaborator, and submit your page to this Jam.
To put on the page:
- How to Play: includes a description of everything needed to play the game. Controls, mechanics, etc. Include any special cheats included with the game.
- Credits: shows the names and student numbers of the creators, as well as their specific contributions to the assignment as a whole.
- Devlog: A Youtube link to a 5-6 minute narrated developer diary, where you show off the game’s features as it runs, and then describe how it was developed, in exactly the same format as the lab exercise videos (title card, marks deducted for over time). There may be more to discuss than you can fit. In that case, choose one part you are most proud of and speak on that. You do not need to repeat descriptions of any of the features already discussed in a Weekly Exercise.
- Your GitHub Link embedded on the page
- A built executable for Windows 64-bit, (and other versions if desired) uploaded via itch.io’s releases section
General format of pages:
-Headline
-Youtube Devlog link
-How to Play
-Credits
-GitHub