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Forester's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #25 | 3.500 | 3.500 |
Graphics | #58 | 2.875 | 2.875 |
Overall | #70 | 2.406 | 2.406 |
Fun | #83 | 1.750 | 1.750 |
Sound | #89 | 1.500 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Coming up with ideas, as well as making the art!
What was the hardest part of creating your game?
Makign the objects spawn at randomized points
Did you use any pre-existing assets in your submission?
Nope!
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Comments
The visuals are great. I don't know if it's my computer but in browser the more trees there are the more sluggish it runs. The main menu made it almost a challenge to click the play button!
I would like there to be something to do with the collected berries and wood, as far as I could tell I gathered them all but then had nothing left to do. It also felt too spaced out and empty.
I also didn't immediately realize the mouse is what picks up the item so I would run my character over top of the item and not understand why I couldn't grab it.
Overall has a really nice vibe but needs more depth and tuning.
Like the art. Very cute. I like that you pick things up with the mouse.
I dunno. It sounds like a fun little idea, playing as a cave man gathering berries and wood, but I wasn't having all that much fun playing it. The map feels overly spacious and could've used some more distinct landmarks, and I wish there was some sort of end goal or other greater purpose to gathering supplies. I couldn't tell if the objects would regenerate after a while, because I eventually found myself wandering an empty world. Moreover, I wish there was more sound during gameplay. Overall, could've used some more development.
Reminds me a bit of that old PC game, SkiFree.
Great :)