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Soul Bools's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Entertainment | #1 | 4.143 | 4.143 |
Overall | #1 | 3.643 | 3.643 |
Creativity | #1 | 4.571 | 4.571 |
Technical Achievement | #4 | 3.000 | 3.000 |
Polish | #4 | 3.000 | 3.000 |
Bonus Points | #6 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There were a few improvements that could be made to this one, but we did have fun playing it. Implement multiplayer to the game, and that score would go way up. Awesome art.
GCO_SDSU thank you a lot !
Actually there is a multiplayer mode but it works with multiple XBox 360 controllers only :/ up to 4 players with 4 pads
We wanted and tried to implement keyboard controls for 4 players (Combat is definitely a multiplayer theme), but we had issues with the keyboard having a maximum of buttons pressed simultaneously, making the game litterally unplayable for some fighters.
We would also have loved to give players a character selection but we ran out of time !
Building and playing Soul Bools was still a funny week-end though, so thank you guys for the jam !
iramell thank you a lot !
actually we wanted to give a movement bonus when you're moving in your color + a character select and a multiplayer on keyboard but we lacked a little more time :)
Rainbow Unicorn Gun was an amazing idea as well, I hope you'll keep this project in mind as it definitely looks promising !
Fits the theme perfectly! I liked how you create obstacles by moving, it means you can slow your own movement if you're not careful.