...Hmm! Unsettling! A bit depressing. I think you got your point across effectively! Well done!
Some nice graphical things going on, too.
Criteria | Rank | Score* | Raw Score |
Innovation / Originality | #54 | 3.010 | 3.273 |
Sound / Music | #65 | 2.634 | 2.864 |
Graphics | #70 | 2.634 | 2.864 |
Gameplay / Fun | #73 | 2.258 | 2.455 |
Game Design | #75 | 2.174 | 2.364 |
Overall | #77 | 2.432 | 2.644 |
Theme | #81 | 1.882 | 2.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the common struggle, the coffee shared with strangers makes them strangers no more.
Did you use any assets?
Some, in the description. All other assets is me, compo-style
Surrealist with some kind of commentary on the modern condition. Felt a little bit like Off in terms of vibes. I had the game lock up on me when the manager revealed the plot twist, so my playthrough was cut short.
So I don't know enough English to understand what I have to do, but the game runs well on my Game Boy Color, but it doesn't run on my Game Boy DMG (maybe a rendering error, or a setting error :) ) . A classic game with Gb Studio :)
When management came out, the game froze on the eyes (VERY cool scene btw!): i am unsure if this is intended, will give another playthrough after i vote on all the games! But very dystopian vibes with a little unease: i really appreciate that the game portrays that so quickly.
it was really interesting being the barista - but at what cost?
nice job on the game!!!
Leave a comment
Log in with itch.io to leave a comment.