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High Wizard Heist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment factor | #4 | 3.167 | 3.167 |
Innovation | #5 | 3.083 | 3.083 |
Theme integration | #7 | 3.333 | 3.333 |
Artistic Execution | #8 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Really enjoyed this one. With a bit more polish and some more content, this has the makings of a legitimately fun game. And one that could translate easily to a number of platforms if you so desired. Regarding feedback, the main two things I'd say is it would be nice if the guard's viewcones didn't pass through walls (as in only showed where the guards could actually see) and it would be cool to make the drawing section more of a mini game with a bit of a challenge to it. Really solid entry, well done!
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Comments
I like the 3d.
I have the same problem that Loumuni had.
I liked the feel of the game and it was really fun! Over all no issue, other than the door with no collision :) Good job!
I think it's a very good job, the idea is good, the music is good and the theme is well respected. I just had a problem, the door next to the symbols doesn't seem to have any collision, I went through it and fell into the void (I had to restart), apart from this little bug it's still a good prototype
Oh no! My bad!
Can you rate my game? https://pixelpulse283.itch.io/island-of-errors