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Without Hints's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 1.800 | 1.800 |
Theme | #7 | 1.200 | 1.200 |
Presentation | #7 | 1.800 | 1.800 |
Overall | #7 | 1.600 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the theme?
Game idea is to pass puzzle levels without hints.
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Comments
I have consummately navigated and deciphered the preternaturally intricate chambers! The byzantine complexity and perspicacity of the puzzle architecture were ineffably laudable, seamlessly amalgamating heuristic reasoning with arcane mechanical intricacies. The visual aesthetics are superlative, especially accentuated by the coruscating bloom effect and the delicate, rhythmic "breathing" animation, which profoundly augment immersion and introduce an element of stochastic variability to the interactions. In summation, this game epitomizes an exemplar of ludological design, manifesting unparalleled craftsmanship and intellectual sophistication!
I am very happy because you liked game!
Just managed to solve all of the rooms! Really clever puzzle building, I liked the mixture of logic and mechanics to solve them. The visuals are quite nice with the bloom effect and the natural "breathing" movement, adds immersion and a bit of randomness to interacting. Awesome game!
Thanks for comment!