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A jam submission

SlimeHunterView game page

A game i've made for Friday Night Game Jam - #2020-36
Submitted by Stonehagen — 22 hours, 28 minutes before the deadline
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Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Jam HostSubmitted(+1)

the slimes were very scary. great job. try adding some particle effects to your next entry they are like a cheat code for making things feel good. 


thank you. U r absolutely right. Learn about particles is the next thing on my todo list.


A really great submission, a few tweaks would have made it truly amazing. The gun fires a bit slow for the speed of the enemies and how they appear behind you. along with the one hit kill it makes it hard to forward progress.


Thank you for testing all games in your stream. Yes after the time was up I also realized that the balancing between fire rate, enemy spawn and health is not good. Next time I will try to play the game a little bit longer in the 3 hours.


indeed, but that's what FNGJ is about, getting some experience with things that we normally wouldn't think about but you will next time.

Jam HostSubmitted(+1)

This is a good try on the theme! I wish there were more particle effects or some kind of feedback when you hit an enemy, but since the time limit was 3 hours, I still think you did a good job!


Thank you. I tried to add a few particles but after a few minutes, I realized I know nearly nothing about particles in unity. I will learn about it, So that I can implement them in my next jam.


Nice Job. I died around 170. would like to see more detailed levels more enemy types and a story if you decide to keep working on it. Great job!


thank you for playing my game. I never got more than 50 kills in that game. U r absolutely right, a few more details are missing in this game.