This game is very polished and professional. The art, sounds, and feel are all high quality. The platforming segments feels good, are lightly challenging, while also keeping me confident that I'll succeed. I like the gliding mechanic, it's limited use, and the introduction of the leaves. I think as a platformer, this can be expanded.
Fantastic work.
For this jam's theme however, I wonder how different your game would've been if your story was prioritized over a few levels.
Yeah, due to time constraints, the story had to be cut down. This was the first chapter out of an intended three but, yeah, cutscenes take A LOT of time to do compared to level design so the game had to take a hit there :(
I've been there and totally understand. I'd love to play those other two chapters. Are you planning on finishing it? Hopefully you do since the game feels really good to play. I'll give you a follow.
Comments
This game is very polished and professional. The art, sounds, and feel are all high quality. The platforming segments feels good, are lightly challenging, while also keeping me confident that I'll succeed. I like the gliding mechanic, it's limited use, and the introduction of the leaves. I think as a platformer, this can be expanded.
Fantastic work.
For this jam's theme however, I wonder how different your game would've been if your story was prioritized over a few levels.
Hope you update it and share it with me again. :)
Yeah, due to time constraints, the story had to be cut down. This was the first chapter out of an intended three but, yeah, cutscenes take A LOT of time to do compared to level design so the game had to take a hit there :(
I've been there and totally understand. I'd love to play those other two chapters. Are you planning on finishing it? Hopefully you do since the game feels really good to play. I'll give you a follow.
Thanks. Not sure if I'll finish it or not. Still going though that post-jam burnout phase.