I am a big fan of the simple aesthetic and the arcady movement, I think I would genuinely be into a tennis game like this if it had tournaments etc. I guess it feels like there's a trade-off between arcadey fun and precision/skill-based gameplay, and maybe the game doesn't know which one it is yet? I'm definitely in the arcadey fun camp myself, but I can see it working either way. I do think the controls need tightening up a bit though, I have always struggled with that clash between moving in the direction to get to the ball and setting the direction of your shot, I guess that's a tough problem for any tennis game. Something I have considered in the past is having different buttons to hit in the direction you want and leaving the arrows just for movement, not sure how that would work in practice though.
Play game
Super Wobbly Tennis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | Did this game have nice graphics, art or design? | #16 | 4.273 | 4.273 |
Overall | #38 | 3.655 | 3.655 |
FUN | Was this game satisfying to play or did it bring you joy? | #41 | 3.727 | 3.727 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #50 | 3.455 | 3.455 |
AUDIO | Did this game have great music or sound design? | #51 | 3.455 | 3.455 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #65 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I wanted to try making a sport game that was fun and easy to play. I started sometimes in January.
READ THIS PLEASE:
CONTROLS:
Initial Service: Hold Space bar button and release
Movement: AWSD - Arrow keys
To Click On buttons: Left mouse click
TIPS:
Get in the circle to be able to hit the ball with more power, but also control where the ball is going. You can aim once in the circle by using AWSD/Arrow keys. As you go through games it gets harder and harder.
The type of return depends on how much power you accumulated in the circle. There is 3 types of power: notEnoughStrenghtYet, LobBall, StrongBall. You have to run in the circle as fast as you can to be able to have more control on your return. Thanks for reading, good luck and have fun!
Leave a comment
Log in with itch.io to leave a comment.