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Skeletris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #5 | 4.333 | 4.333 |
Overall | #7 | 4.200 | 4.200 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #12 | 4.333 | 4.333 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #14 | 4.222 | 4.222 |
AUDIO | Did this game have great music or sound design? | #17 | 3.889 | 3.889 |
VISUALS | Did this game have nice graphics, art or design? | #22 | 4.222 | 4.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I've been working on this game for the past year and a half. And I was originally planning to release it for FFSjam 2019, but I totally blew past that deadline and reworked most of the gameplay and added a million more things and so here we are, haha.
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Comments
This is really cool! Inventory Tetris is something that really interests me :P
It feels like you could introduce those mechanics even sooner tbh
Really nice game!
Excellent game! Loved the inventory management system and the combat.
Great job!
This is my favorite game of the jam so far. Absolutely brilliant. Such a strong sense of style and atmosphere, and the roguelike engine seems quite polished. Love the tetris mechanic! Feels like a sly critique of inventory management in so many games. Will keep in my library and absolutely play some more. Well done, Ghast, you should be proud.
Ok this is different and fun! Very neat.
wooooa,,, coool cooool
Interesting concept with mixing Tetris and Old-School Rogue-Like genere together.
Neat inventory system, cool dungeon crawler. Probably top 5 in this jam!
really impressively in depth inventory system! Was really blown away by how much there is to this game, and how well implemented it all is. I'm also a big fan of the way you streamlined turn based combat. nice work!