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A jam submission

SkeletrisView game page

A casual roguelike with Tetris vibes
Submitted by Ghast (@Ghast_NEOH) — 8 days, 6 hours before the deadline
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Skeletris's itch.io page

Results

CriteriaRankScore*Raw Score
FUN | Was this game satisfying to play or did it bring you joy?#54.3334.333
Overall#74.2004.200
IDEA | Was this game innovative, or did it use interesting mechanics?#124.3334.333
MOOD | Did this game have atmosphere, or did it make you feel something?#144.2224.222
AUDIO | Did this game have great music or sound design?#173.8893.889
VISUALS | Did this game have nice graphics, art or design?#224.2224.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long this project has been going, or share a bit of its history.
I've been working on this game for the past year and a half. And I was originally planning to release it for FFSjam 2019, but I totally blew past that deadline and reworked most of the gameplay and added a million more things and so here we are, haha.

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Comments

Submitted(+1)

This is really cool! Inventory Tetris is something that really interests me :P

It feels like you could introduce those mechanics even sooner tbh

Really nice game!

Submitted(+1)

Excellent game! Loved the inventory management system and the combat.

Great job!

Submitted(+1)

This is my favorite game of the jam so far. Absolutely brilliant. Such a strong sense of style and atmosphere, and the roguelike engine seems quite polished. Love the tetris mechanic! Feels like a sly critique of inventory management in so many games. Will keep in my library and absolutely play some more. Well done, Ghast, you should be proud.

Submitted(+1)

Ok this is different and fun! Very neat.

Submitted(+1)

wooooa,,, coool cooool

Interesting concept with mixing Tetris and Old-School Rogue-Like genere together.

Submitted

Neat inventory system, cool dungeon crawler. Probably top 5 in this jam!

Submitted

really impressively in depth inventory system! Was really blown away by how much there is to this game, and how well implemented it all is. I'm also a big fan of the way you streamlined turn based combat. nice work!