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Peacequarium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art / Graphics | #14 | 4.500 | 4.500 |
Overall Fun | #16 | 4.250 | 4.250 |
Controls / UI | #35 | 3.750 | 3.750 |
Sound/Music | #49 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre #1
Sim
Dating | Farm | Colony | City Building
Rating #2
Family Friendly
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Comments
This is a cute little game. I love the graphics. I can tell a lot of love and hard work went into this game! Great job!!
Unfortunately, when I moved the window, my screen capture stopped so that bums me. Thankfully Mayshing grabbed a clip, otherwise I would have nothing to show for the play.
https://www.twitch.tv/amorlea/clip/UninterestedObservantButterPeanutButterJellyT...
I did get a little bored but I'm a Leeroy Jenkins, test the boundaries and kill everything kinda gal. So this game is probably not really for me. It is very cute and I can see a lot of people liking it. Reminds me of the little pets people used to feed on their desktops. So I think a LOT of people would love this!
Keep up the great work!😊
Thanks for playing my game and for the feedback!
Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!
So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.
So the best way to test this out was to treat it the way it was intended to be played: something I just have going while I'm doing other things aka playing other games! In that regard, it did its job well. That said, I think there are three things this game can benefit from...
1. A tutorial explaining what you're supposed to be doing.
2. Making it that when a fish levels up, not only can you make the box go away simply by hovering but that in the menu to sell fish, fully leveled fish start at the very beginning so players can simply sell them quicker instead of having to hunt them out.
3. Make it that the size of the window can be changed. Visual retail space is important, and the more I'm forced to use the less likely I am to keep it going.
Other than these things, this works as intended and can be addictive!
Hi there, this was a really fun idle game! I've never been much for idle games, but the aquarium theming made it the perfect fit for me. The sound was perfect and unobtrusive, and the art was charming. There were a lot of options for upgrades and such which was a little overwhelming, but eventually i figured out how to use all of that stuff. The sheer amount of clicking needed to feed your fish was a bit hard on my wrist, it might be nice for accessibility to have feeders you can stock? Otherwise, it's a lovely game.
Thank you very much for playing my game! I'll figure out how to communicate the feeding aspect better, because the player shouldn't have to keep clicking, just hold down right click or left ctrl and feeding will keep happening. The full game will have an auto feeder submarine that goes about and auto feeds the fish :D
Thanks again and I really appreciate you playing my game and giving me feedback!
Hello, lovely sim game you got there, very excited to try it.
I enjoyed feeding the fish and collecting them, I was not able to experience most of the background customization because they were behind paywall correct? I did find the need to see more visual hints in the customization of the tank area, it would help me to understand the options more. Maybe have some mild, easy going cleaning tasks, then follow up with upgrades to get a tank cleaning fish if it's not already there, that would be fun too. Other than that, lovely game I can see this as a great companion on desktop to distress, beautifully done.
My VOD on your game: 1:14:05 Peacequarium
Thanks for playing Peacequarium and your feedback is valuable. I'm actively developing the game so I have plenty of improvements to do based on feedback like yours. I really like the tank cleaning idea and I'll try to come up with something that is fun and rewarding.
I really liked the thumbnail. I wish the actual acuarium had the same style and color palette.
Thanks, the game screenshots don't do it justice, it looks a lot better when actually playing on screen than in the screenshots.