This jam is now over. It ran from 2020-04-10 17:00:00 to 2020-04-17 17:00:00. View results

8 Bits to Infinity presents Easy Jam, a week-long challenge to create an "easy" game which is still engaging and fun.

Thanks to LineartLemur for the awesome logo!

See results below!

8 Bits to Infinity is game development community improving creative and technical skills through rapid iteration and honest critical feedback. Visiting our website for more information and join our community on Discord.

We host a new game jam every month here on! Our previous jam was was Duality Jam and you can play the entries here.

First-time jammer? Read through or listen to these articles on our website for tips.

Struggle with art and/or music? Check out Joshua's free royalty-free music and OpenGameArt for stuff you can use in your project.

Support the 8 Bits to Infinity community and my (Joshua's) other projects through my Patreon. Perks include extended feedback on any game you make.


Judges Choice

See the full results here, including results by category:

Developers Choice

A three-way tie for second place! This one was close.

Community Choice


Everyone who joins the jam will receive:

  • Up to ten minutes of feedback on Joshua's stream following the conclusion of the jam. (A recording will be posted to your game page, so don't worry if you can't catch it live!)
  • A zip file with Creative Commons 4.0 BY assets as a "booster" for the jam. Using these is completely optional.


Theme Suggestion
Fri 27 Mar 2020 at 1PM ET
Theme Voting
Fri 03 Apr 2020 at 1PM ET
Jam Start
Fri 10 Apr 2020 at 1PM ET
Jam End/Judging Start
Fri 17 Apr 2020 at 1PM ET
Joshua Stream
Sun 19 Apr 2020 at 1PM ET
Judging End
Fri 1 May 2020 at 1PM ET


Entries which break rules or have no clear relation to the Requirement will be removed.

  1. 1-4 members per team, one entry per team.
  2. Credit everything in your entry, including Creative Commons 0 assets and your own work. This must be accessible from the start of the game (in the title or a credits menu).
  3. Answer all questions on submission completely and honestly.
  4. Must work in Windows 10. Web builds are fine.
  5. Cannot require unusual peripherals (allow keyboard and mouse as a backup).
  6. Make the game during the jam time frame. This means you can make general-purpose stuff beforehand, like a character controller, project template, menu functionality, AI library, etc.
  7. You may use any freely available assets including open general-purpose source code but see rule #2 about crediting. Note that using external assets means you can only get up to 4 stars for a given category on judging (such as Music/Sound or Graphics/Animation).
  8. No NSFW content. This includes sexual content (including language), nudity, or excessive realistic gore/violence.
  9. All participants must be at least 13 years of age to submit a game.


Create an easy game.

What does "easy" mean? It could mean:

  • Advancement is essentially guaranteed (Cookie Clicker, AdVenture Capitalist)
  • Death doesn't undo any of your advancement (Just Cause 2)
  • More focus on narrative advancement than obstacles (Dear Esther, Her Story, Firewatch)
  • The player cannot die, but is penalized some other way (Kirby's Epic Yarn)
  • Failure is part of the journey (Kerbal Space Program)
  • No real "lose" condition (Stardew Valley, SimCity/Cities: Skylines, Euro Truck Simulator)
  • The game has an endless loop with no (or minimal) hostility (Harvest Moon, Stardew Valley)

If you have any more examples or interpretations of "easy" then go for it! Join us on Discord to discuss your ideas.


Looking for an additional challenge? Join the 8 Bits to Infinity Challenge #002 which adds more limitations to this jam.

Be sure to submit here first. You're given an extra hour to submit to the challenge after the jam is done.


A panel of judges with differing views rate the games using a standardized interpretation of star values and voting categories. Judges may enter the jam, but are neither rated nor eligible for prizes. For this jam, we will judge on the following criteria:

  • Fun/Design: Enjoyment of the game. Are the mechanics interesting? Do I want to play more?
  • Technical Implementation: Polish and complexity. Does the game push technical boundaries or have special tech to stand out? Are there few, if any, bugs and typos?
  • Music/Sound: Audio presentation. How well does the music/sound fit the game? Max 4 stars if external assets used.
  • Graphics/Animation: Visual presentation. How clean/consistent does it look? Are animations fluid? Is there clear understanding of color, contrast, and other visual skills? Max 4 stars if external assets used.
  • Theme/Limitation: Implementation of jam theme and limitation. Is the theme prevalent? How unusual is the interpretation? How strictly does the game follow the requirement? Out-of-the-box thinking on the theme (not taking it literally) will score more points.


We will recognize three winners: Judges' Choice, Developers Choice, and Community Choice.

  • Judges' Choice will be the highest-ranking overall game in the jam.
  • Developers' Choice will be a closed vote among everyone who entered the jam.
  • Community Choice will be an open vote by the community and anyone else interested in playing the games.

All winners receive the following:

  • A choice of two games from a list of several available Steam keys.
  • (Optional) Showcase of a commercially released game you choose on Joshua's stream after the voting period. The game must be in his collection, available for free, or gifted.
  • Priority feedback from Joshua on an updated version of your game with at least two weeks notice. The game will be streamed to completion (defined at Joshua's discretion).

Each entry qualifies for one prize, regardless of how many categories they win or how many members are on the team.

In addition, winners will be added to the list of 8 Bits to Infinity Jam Winners.


What tools/engines can/should I use?
You are welcome to use anything you like, although we recommend using familiar tools for a productive game jam experience. It's best to spend time during the jam creating rather than learning new software.

We also recommend using a proper game engine to save time - something like Unity, Godot, Construct, Game Maker, etc.

Not sure what to use? Check out this in-progress list of free tools for game development.

I'm awful at music/art. How could I ever make a game?
Our jams allow the use of premade assets as long as you credit them appropriately. We insist on crediting everything, even if it's under a Creative Commons Zero or Public Domain license. If you use external assets but don't credit them, your game will be disqualified.

You can find art stuff to use on websites like Open Game Art. The Community Manager for 8 Bits to Infinity also has free, royalty-free music available on his website.

We are working on a centralized resource to help locating free-to-use assets. Look for it soon!

I don't know how to program. Can I still make games?
Absolutely! Many systems require very little programming, such as Construct or Game Maker. The best way to learn is to get your feet wet, and a game jam is a wonderful no-risk way to try out new tech.

Should I build a Windows/Mac/Linux/web/[insert system here] version?
Yes! Build for as many systems as you can so more people can play your game. We recommend finding someone with the target system to test your build long before the jam ends so you can be sure it works.

I didn't finish my game. Should I still submit?
Yes! Game jams are about creating prototypes. A finished game takes years. You can still win the jam with a cool idea, even if the experience is super short.

How can I get more people to play my entry?
Play games from the jam and other games on, then leave quality feedback. Ask the dev politely to play your game, so they know you're looking for feedback. There's also a new feature on that shows your entry when you comment on the game's jam page so be sure to do so there.

Can I make a multiplayer game?
Yes, but it's not recommended because it's difficult for most judges (not to mention developers) to test.

Can I make a 2D/2.5D/3D game?
Yep! There are no graphical limitations to this jam.

Can I enter other jams with the same game?
Absolutely, as long as you follow all rules and time limitations for each jam. Note that we lock submissions, so you won't be able to upload new builds during this jam's judging period.

Where can I ask more questions?
Ask in the community for this jam (see link at the top of the page) or on Discord.


All submissions
Browser playable (18)
Windows (37)
macOS (9)
Linux (7)
Android (3)

No submissions match your filter

Ba and friends are stuck in a Dungeon where he cant stop digging, only way to escape is to get the Gem Stones.
Play in browser
Game for 8BitsToInfinity Easy Jam
Pitch and putt your way through 3 lunar courses
Play in browser
Play in browser
Hunt for fossils in a tranquil valley.
Play in browser
2d parkour exploration game, made for 8-bits to infinity easy jam
Play in browser
Short metroidvania. Find some old data in a weird little world
Fly from one astreroid to the other!
Play in browser
A fun little game about recycling.
Play in browser
Fish your new friends from other planets!
Play in browser
Take the role of a jailor and try to keep alive humanity's worst individuals.
Play in browser
My Idea for the Easy Jam. Pixel art by Fartfish and @KBG333 (discord). Original implementation by @Purnjay (discord)
Fun platformer for everyone in the family!
Button - Puzzle Game
Viva como o Corona Vírus nessa aventura trágica de disseminação da doença.
Play in browser
A stressfull platformer with a relaxing atmosphere.
Play in browser
Easy and open ended mini mystery story
Interactive Fiction
Simple physics based game using smartphone's accelerometer or mouse.
Play in browser
A short walk through the woods.
A space trading game
Five activities for the youngest gamers
A game of mini
Role Playing
Farm In Peace, a farmers tale from another planet
A short color-shooting platform game
A clicker game to befriend the world!
Pass easy tests to unlock the doors!
The poor red ball is lost, make sure it gets across!
A game about giving.
You are a cosmotaxist in the vast universe
A short and easy platformer
Play in browser
EasyGameJam Prokect
Classic snake game, but with seasoning
Play in browser
Bally is an easy chill platformer.
Play in browser
Click your way to riches by investing in businesses!
Play in browser
A one button game about helping a box eat coconuts.
Play in browser
Entry for the Easy Jam. Just pop as many bubble as you can.
Play in browser
Platformer with guaranteed success
Doesnt have a fully functioning menu so beware
A prototype about Squish who must travel through the unknown in order to find himself in the form of Soul Fragments.
A metroidvania game where you play as a little robot
a game of seek and tag.
Play as a gun, recoil being your only transportation
Platforming is easier with a friend.