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A jam submission

Gore Knight (GameJamVers)View game page

Submitted by JJJ Studios — 2 hours, 46 minutes before the deadline
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Gore Knight (GameJamVers)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#922.2862.286
Overall#1101.9001.900
Art/Graphics#1112.0002.000
Fun#1121.8571.857
Originality#1152.0712.071
Audio#1241.2861.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes, literally all of it

Did your team create most of/all the audio yourselves?
We included no audio, but if we did, we would have created all / most of it.

How did you incorporate the theme "INSIDE OUT"?
You are basically a Frankenstein esc monster, you kill other monsters for their parts, including their organs, and limbs and snap them onto yourself. These parts effect a bunch of stuff, included all the details on that in the GDD. Have a good day.

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Comments

Submitted

Honestly this game needs a lot of polishing. It might be a cool concept but you need to improve the physics, and the view. HUD is also messed up.

Submitted

Good Game!

Submitted(+1)

I'm not sure that I understood how to change the parts with the ones I find

Submitted(+1)

I like the character hit and wall climb felt good but remove the UI, Theres no information that I needed besides the health, 

Lots of great stuff here but the design is bloated 

Developer(+1)

Thanks, took me forever to figure out that wall jump so I'm glad it's getting recognized a little. The bloated UI is the inventory, I forgot to make it hidden on ready, you can hit E to hide or display it. 

Submitted(+1)

basic mechanics and wall grab/jump attack are well implemented, but I wish the game had a cleaner UI and cleaner sprites. In the end I died and fell into a a blue screen with a grey rectangle or something.

I couldn't get the member swap to work, or if I did the UI didn't show it to me ? Either way, It's nice that you put this conplex game together in such a short time, and the concept shows potential, it's too bad you couldn't polish it.

Submitted(+1)

I think there may be some issues with the HUD because it covers up most of the screen, but from what i could see the spritework was nice.

Developer

Thank you, the hud you're talking about is probably the inventory lmao, forgot to set it to invisible when i uploaded. You can hit E to hide it, or to display it. Best of wishes.