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Uncharted Wanders's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Completeness - Is it an unfinished tech-demo, prototype or a complete game? | #1 | 4.625 | 4.625 |
| Overall | #4 | 4.156 | 4.156 |
| Audio - Does the game have nice sfx and music? | #7 | 4.219 | 4.219 |
| Gameplay - How fun is it to play? | #9 | 4.031 | 4.031 |
| Graphics - Is the game aesthetically pleasing? | #14 | 4.375 | 4.375 |
| Theme - How well does it incorporate the theme? | #37 | 3.531 | 3.531 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
this game is awesome!
Thanks for playing, and glad you liked it!
I LOVE the look of this game. Super cool and retro. I was really confused about the gameplay, but other people seem to have gotten it, so it's prolly some context I'm missing. Very impressive how much there clearly is going on here, custom engine, etc. Maybe a tutorial mode down the road would help folks like me?
You're not the only one getting confused =). I've (I think?) greatly improved the initial hints/tips/etc to help with people getting stuck, you can check out the latest version here, (I'll put it live on Itch as soon as the rating period is over ^_^), I'd be curious to hear if you're able to figure it out in that case =). Maybe the only (seemingly obvious to me ^_^) thing not explained is that you'll want to buy a bunch of trade goods in one town and sell them in another to make some money if you want to progress =).
ah I get it... I will check it out!
I carried the high score for a little while, the first "not Anonymous" one. Now I'm only in the top 30. Don't worry, I'm going to play this game a *lot* more, it's absolutely one of the best in the jam.
I have to play it with a small window though, the CRT effect and acceleration / deceleration of the movement makes me queasy.
Ah interesting. I remember someone else in the Discord noting that doing some easing on the movement caused some motion sickness for some people.
As a secret hack... if you press F12 to open the debugger, click the console tab, change the scope from the default "top" down to "index.html", and then run cmd('pixely 1') it'll effectively disable the CRT filter (or cmd('pixely 0') if you're a madman and want weird pixel textures in a high-res viewport...). I'd be curious to know if that helps =).
Good to know about that!
Dungeon Crourier Simulator
The game is really fun and extremely polished but at some point, it will be just running back and forth to sell stuff over and over.
I will return to this after I have finished all the ratings.
Congratulations for your team! Your game is insanely addictive. I had the most fun playing your title among the others in the jam. Finding money and expanding my group of mercenaries was very rewarding, visuals are perfect. Design of dungeon was also well made. Finding secret passages was quite intuitive. Definitely the best title for me, good job!
Thanks for the kind words, and glad you enjoyed it! It's great to hear finding secret passages was intuitive, I tried to place them (at least, the ones that were for bypassing encounters) in places where they'd not be too hard to find, but it's impossible to playtest when I already knew where they were ^_^.