Hey, there. Are we good to start working on getting tools, frameworks, and the like, up-and-running before the start of the jam? No specific game code, of course, but things like drawing, collision, physics, AI, scripting, and audio?
Since it does take some time to set up the development environment, I do encourage that people get some of the stuff set up before hand. As long as the code isn't game specific, we are good.
Cool. Thanks for the answer.