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Actually Terrible TD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use Of Theme | #93 | 1.423 | 1.800 |
Overall | #103 | 1.581 | 2.000 |
Graphics | #103 | 1.423 | 1.800 |
Originality | #103 | 1.581 | 2.000 |
Audio | #112 | 0.949 | 1.200 |
Fun | #117 | 0.949 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Name
mky786#1574
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Comments
Interesting mechanics
The main ideea is good ,but the problem is you can't really lose (I put balls at the spawn). I think the enemies should spawn from all directions and go to the center(toward an objective you need to protect) , and have more variety in terms of defensive structures
Hey Erupturatis, thanks for the feedback!
I agree 100%. I actually had a lot of issues with the enemy spawning logic which is why the enemies don't get stronger / more frequent
I plan to make another tower defense soon to try to figure things out